viernes, 29 de agosto de 2014

Health!!! *Shakes fist*

Due to rather serious health issues, I wasn't able to work in the game or make any updates lately, I'm really sorry about that.
Howeve,r I'm fine now at last, and I'm ready to keep working on the game just like before :) so expect v0.7 in the upcoming days.

lunes, 11 de agosto de 2014

Dangerous Missions: Origin V0.6 is out!

What's new:

  •  2 Full new missions.
  •  2 new H scenes.
  •  12 new CG's.
  •  New maps accessible.
  •  Slight main plot advances.
  •  Combat rebalancing.
  •  Debug Miss V is back.
  •  Misc bug busting and map tinkering.

 Please share any thoughts or feedback!

You can get it here.

jueves, 7 de agosto de 2014

Stop the machines! Version 0.5a is here.

Realized that v0.5 had some serious bugs. They're now fixed! Download v0.5a instead.

What's new:

  • You can now return to the surface after going back to the sewers.
  • Defeat battle messages are now translated.
  • Guild lady portrait now disappears properly after failing pest control mission.
  • Cat fixed.

Get v0.5a here.

Dangerous Missions: Origin v0.5 is out!

What's new:
  • 1 new, fully implemented mission.
  • 1 new obtainable H-Event.
  • 1 new enemy with a non-H grab.
  • 2 new H-Attacks for the Pervert enemy.
  • Added a surrender skill for Alicia.
  • 6 new CG's.
  • 3 new inbattle CG's.
  • System text is now fully translated to English.
  • 1 new location.
  • Some CG's totally changed and/or fixed.
  • Some areas are now revisitable.
  • Combat has been deeply rebalanced and revised.
  • Some map tinkering and overhaul.
  • Tons of small (and big) bugs fixed.
  • Some proofreading made to existing text.

miércoles, 6 de agosto de 2014

Sneak peek at Dangerous Missions: Origin v0.5

Couple of screenshots for v0.5, wich will finally come tomorrow. Just a lil more patience! I want to work a little more on it before release.

martes, 5 de agosto de 2014

Another small update on v0.5 and two new polls.

I'm still working in Dangerous Missions Origin v0.5. I know I'm taking my time, but I promise I'm working hard on it. My deadline of about midweek still stands. This is some of the further stuff I already added:
  • Reworked some of the existing maps.
  • Made three new maps.
  • Added a new non-H enemy (But it does have a grab attack with its own inbattle CG).
  • Finished everything about the third Guild mission.
  • Pub and Tonio's house are available to enter now.
Also, I'm adding two new questions for you folks. First one; Should I take my time and rework the maps? Or are you okay with them being just functional? As for the second question, and since Dangerous Missions Origin isn't the final name of the game, I'm throwing some ideas in. Thank you!

That's it for now! Back to work! And sorry about taking a little longer than usual!

sábado, 2 de agosto de 2014

Small update on Dangerous Missions: Origin v0.5

Hello folks! Just wanted to share a couple of things about the game's next version, coming during next week. I heard some concerns, and fixed some bugs and annoyances. Here's what I've already done and will be on v0.5:
  • All inbattle/shopping/map scripting is already translated to English. v0.5 won't have a single drop of Spanish.
  • Fixed a bug where the Guild Helper's CG didn't disappear after failing the Inn mission.
  • A surrender skill has been added.
That is all for now. Back to work!

viernes, 1 de agosto de 2014

Dangerous Missions Origin v0.4a released

Version 0.4a released. Just a minor release with some fixes and reballancing.

 What's new:
 -Black screen glitch after failing second mission fixed.
 -Groping attacks effects now last from 1 to 2 turns (From 0 to 2 in v0.4).
 -Zap Skill effects now last 3 turns (From 2 in v0.4).
 -Minor battle text and event sound fixes.

You can get v0.4a here.